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This walks the shortest path from a fresh install to a story in progress. It assumes ChungusHub is already running from Installation.
1

Add a connection

Open Settings → Connections and create one. A connection is a provider, an API key, and a primary model, plus everything that shapes the request: sampling, context size, prompt post-processing, and caching.You can keep several connections side by side and point different parts of the app at different ones, so a cheap model can do the background work while your story runs on the good one.
2

Bring your characters in

Coming from SillyTavern, go to Settings → Import and point it at your profile folder, data/default-user. Pick that folder itself: the one above it is refused rather than searched. It reads characters and their sprites, world info, personas, chats and backgrounds in one pass, and reports what came across.Starting fresh instead, open the Library and create a character there. You can also drop in a character card and edit it afterwards.
3

Open a story

Pick a character, then the persona you are playing, and the chat opens. The first message and any alternate greetings arrive as swipeable openings with your persona substituted into them live, so switching persona reflows the greeting instead of stranding an old name in it.
4

Look at what you are actually sending

The composer carries a live token count for the assembled prompt, and hovering it breaks that number down. Open Settings → Prompt Builder to see the prompt as an ordered list of items, toggle them, reorder them, and watch each one’s cost change.This is the part worth spending time in. Everything else in ChungusHub feeds this pipeline.